Racing Rules

Race Formats

Racing consists of each competitor racing once in each lane for each class raced. Total laps will be totaled at the end of each heat.  Track owner will provide controllers for the participants to use unless otherwise granted permission

 

Points per Class.

Points are awarded for the total laps after all heats are completed for the class.  The points are 10, 7,5,4,3,2,1 respectively.  15,12,10,9,8,7,6,5,4,3,2,1 can also be used as sometimes larger groups do race.  A competitor needs to complete minimum one lap in a race heat to score minimum points for that class. Fastest lap time will be used to break any ties in the event of a tie in the total lap count.  Bonus point awarded to fastest lap time driver.

 

Minimum Number of Competitors

For a race to be a valid championship race, there must be a minimum of 3 racers. This ensures that a race will be fairly awarded points.   Please reply to the invitation so the race day can be planned or rescheduled if there is not enough participants.  

Starting a Race Heat

Thirty minutes before the start of the race day.  ALL cars intended to be raced (one car per racer per class) are placed in the Park Ferme’ which is a designated area within the track area where a quick visual inspection of all cars will be performed by two individuals assigned by the track owner.  The inspectors will not take the cars apart, they will just give each car a visual inspection to make sure the car is legal.  After the cars are inspected the car is deemed legal to race and to continue practicing with.  Once racing begins the cars are to stay in the Park Ferme’ including after every heat until the car’s class is completed.  If a car is not ready when the competitors have lined up at the start, the race will continue as planned with or without that driver in order not to waste time. 

Crashes (Lane Track Call System)

In the event of a car crashing or creating an obstacle for competitors, the driver of that car must shout the color of their lane and press their lane’s track call button.  This track call is a five second penalty, the lane will not have power for five seconds.  At this point the Marshal will replace the car into the proper lane, the race still continues during this time but under caution where the car has crashed, please be alert.   In the event of a collision between vehicles, and both are disconnected, both cars will have a track call penalty  

Marshals please be alert, your job is very important!

Crashes (Token System)

In the event of a car crashing or creating an obstacle for competitors, the track call button get pressed which stops power to all lanes stopping all momentum.  At this point the Marshal will replace the car into the proper lane.  The offender loses a token, once the racer loses all tokens that heat is done for the racer.  The track call button gets pressed again and after a momentary pause the race continues.  In the event of a collision between vehicles, and both are disconnected, both offenders lose their tokens.

It is up to each driver to exercise caution when they hear a vehicle has crashed.  

Marshals please be alert, your job is very important!

 

Mechanical Failure.

If during the race a car suffers a mechanical break down, it may continue the race if possible.  However, if the car with the mechanical problem is creating a hazard for the other drivers, the car needs to be pulled off by the driver or the marshal and the competitor is allowed to fix the problem ( No Motor changes), the race heat meanwhile continues without that competitor.  The driver can miss the rest of his heat or any additional heats they are scheduled to race as he repairs his car.  The driver cannot repair his car if he is scheduled to marshal, marshaling takes priority.

 

Disputes  

The track owner will have final say in a dispute regarding an issue that requires immediate attention if there is no agreement as a group.  On the other hand non-urgent issues should be just noted and discussed later in order to complete the days racing.  If it is a track or hardware issue the track owner always will have final say as it is their equipment.  If a track owner feels a car is damaging the track, they will be allowed to pull the car of the track (example car chassis/body hitting sensors or track joints).